I can see a load more I could do to this guy…
but I’m going to stop and begin another one.
As I learn the figure and try some new things, I'm both completing a unit slowly, learning and hopefully getting to the point that I can do one of these to a good level.
I've gone for a lot of worn metal and peeling paint, but I can do these things differently and will on the next chap
I tried out the new modelmates rust effect, and I can really see its potential, but i need to use it differently than I have here.
I’m also interested to hear you opinions of trying to make the model “in flight” rather than the usual “tippytoe”.
I quite like the smoke in person, but it does need a better paint treatment.- more glowy inside for sure.
I also need to play more with the shade/contrast to make more prominent areas of the model pop and less important parts fade more out of our perception.
Going to have to give the “how” of that some conscious thought.